Sound Visualization Works!

Thanks to that audio tutorial I found plus the rope script I already had on hand for the tetherball I was able to slap together a quick and dirty sound visualization that uses a 3D line segment.

Next up is to balance the levels a bit and then add it to the theremin’s screen. I also still need to properly texture the theramin model as its using a bunch of different materials right now (horribly inefficient for rendering).

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