I had a dream the other night about riding in a hot air balloon and I thought that might actually be a really cool premise for a VR game! Although I have other plans for feature game content I thought it would be a fun experiment to play around with.
To start I want to experiment with the sensation of going up and down and have a way for the player to control it.
I created a simple block that is tied to a static UI slider which the player can grab and lift to up/down.
Next: body physics for the player.
Right now the VR avatar doesn’t follow any rules of physics so the elevator just passes right through without lifting you up. I found a handy tutorial by BeginnerVR that should help me get things working properly.